In this guide, I show how to unlock all achievements in the Mirror of Sisyphe dungeon in Limbus Company. I cover dungeon clears, E.G.O Gift collections, Status Gifts, Tier IV Gifts, Fusion achievements, and team loadout requirements.
Clears + Collection Overview
Most of the Clear and Collection achievements work the same way as they did in previous Mirror Dungeons.
CLEAR Achievements
You will need to complete the following achievements:
- Clear the Dungeon at Floor 5+ a certain number of times (up to 50).
- Clear the Dungeon at Floor 5+ in Hard Mode a certain number of times (up to 10).
- Clear the Dungeon at Floor 10+ a certain number of times (up to 10).
- Clear the Dungeon at Floor 15 once.
If you are a newer player, I recommend using powerful rental teams whenever possible. These teams can only clear up to Floor 5, but they are an easy way to complete Hard Mode runs if you don’t have enough high-level IDs.
COLLECTION Achievements
These achievements are divided into two categories. The first requires you to unlock a certain number of E.G.O Gifts in your Compendium, while the second requires you to collect specific gifts during a single run.
Compendium Requirements
You will need to unlock:
- 40+ Normal Theme Packs.
- 70+ Hard Theme Packs.
- 10+ Extreme Theme Packs.
- 20 E.G.O Gifts for each Main Status Keyword.
- 350 Total E.G.O Gifts.
Most of these will unlock naturally as you play through the dungeon.
However, there is a faster way to complete the gift collection requirements. At the beginning of a run, use the E.G.O Gift search feature to select any Tier 1–3 gift, even if you haven’t unlocked it yet.
Once you start the run, the selected gift gets added to your Compendium. You can then immediately forfeit the run and repeat the process with another gift.
In-Run Collection Requirements
These achievements require at least a Floor 5 clear:
- Collect 30+ E.G.O Gifts.
- Collect 20+ Tier IV Gifts.
- Collect 10+ Tier IV Fusion Gifts.
- Collect 8+ Theme Pack Exclusive Gifts.
- Collect 15+ Gifts of Each Main Status Keyword.
- Collect 10+ Gifts of Each Damage Type.
Collecting 30 E.G.O Gifts is relatively easy. Just make sure to buy gifts whenever they appear in shops and pick them up from rewards.
The remaining achievements are similar to previous dungeons, so I will cover them in the following sections.
15+ Status Gifts Overview
Before going for the 15+ Status Gift achievements, there are a few things I recommend keeping in mind.
1. Use E.G.O Gift Search in Normal Mode
If you are playing on Normal Mode, remember that the E.G.O Gift search feature at the beginning of a run allows you to select gifts that are normally exclusive to Hard Mode.
This makes the requirements much easier. I highly recommend using this feature alongside Theme Pack searches if you are attempting these achievements in Normal Mode.
2. Avoid Fusing Gifts Too Early
When you fuse E.G.O Gifts, the resulting gift only counts as one E.G.O Gift toward the achievement.
This means fusing gifts of your target status can actually reduce your total count. It can also make the achievement impossible to complete during that run because the ingredients used in a fusion will not appear again if you already own a fusion that uses them.
If you are trying to collect 15+ gifts of one status, avoid unnecessary fusions.
3. Take Advantage of Duplicate Gifts
Duplicate E.G.O Gifts do not appear in shops or fusion results.
You can use this to your advantage when collecting gifts of a specific status.
For example, if there are only four possible Tier 1 gifts for your chosen status and you already own three, you are better off trying to obtain the final gift through fusion rather than repeatedly rerolling the shop.
Don’t be afraid to buy weaker E.G.O Gifts just to use them as fusion materials, especially when you are close to completing a particular gift tier.
Another useful trick is that if you select a keyword during fusion and the resulting options no longer show that keyword, it means you have already obtained all currently available gifts of that tier that can be fused.
4. Understand How Fusion Ingredients Work
Fusion results behave as though you still own the ingredients used to create them.
This means the result of a fusion cannot be one of the ingredients used in that same fusion.
You can use this mechanic to help force specific E.G.O Gifts.
5. Don’t Waste Cost on Early Shop Rerolls
I recommend saving your Cost during the early floors instead of constantly rerolling shops.
As you progress, you will collect more unwanted E.G.O Gifts, which makes it easier to obtain the gifts you need through shops, pack rewards, and fusions.
I usually start seriously considering shop rerolls around the Floor 3 shop.
6. Continue Past Floor 5 If Needed
If you are playing Hard Mode and haven’t collected enough E.G.O Gifts by Floor 5, continue into Parallel Superposition.
Floors 6–10 use the same pool of Theme Packs as Floor 5, giving you additional chances to find the gifts you missed.
You don’t need to complete the entire dungeon after Floor 5. Once you have collected everything required, you can forfeit the run and claim your rewards.
How to Read the E.G.O Gift Reference Images
I have included reference images for every status to make it easier to identify the gifts you need.
Each status has two images:
- General Gifts: Shows the E.G.O Gifts that are always available.
- Theme Pack Gifts: Shows gifts that require specific Theme Packs to obtain.
Remember that these gifts don’t necessarily have to come from pack rewards. You can also obtain them through fusion while you are inside the required Theme Pack.
The Theme Packs in the images are marked with different numbers:
- White Numbers: Floors where the Theme Pack can appear in Normal Mode.
- Red Numbers: Floors where the Theme Pack can appear in Hard Mode.
If a Theme Pack has no white number, it is either exclusive to Hard Mode or contains gifts that can only be obtained in Hard Mode.
15+ Burn
E.G.O Gift reference images
Burn is one of the more difficult statuses for this achievement because only 17 gifts are available in Normal Mode.
Fortunately, more Theme Pack-exclusive gifts have been added over time, making this achievement much easier to complete during a normal Hard Mode run.


15+ Bleed
E.G.O Gift reference images
Bleed has plenty of available E.G.O Gifts, so this is one of the easiest status achievements to complete.
You should have no trouble reaching 15 gifts during a regular run.


15+ Tremor
E.G.O Gift reference images
Tremor is another relatively easy achievement.
Timekilling Time offers a large number of Tremor gifts, and the fact that this Theme Pack can appear on multiple floors makes collecting enough gifts much easier.


15+ Rupture
E.G.O Gift reference images
Rupture has several good options available on the later floors.
If you have already collected most of the standard Rupture gifts, this is a good opportunity to use fusion to obtain the newer gifts that you might not find in shops or pack rewards.


15+ Sinking
E.G.O Gift reference images
Sinking is one of the easier statuses for this achievement.
The Unloving is a great early Theme Pack to look for, while Noon of Violet appears late enough that you should have a reasonable chance of obtaining its gifts through fusion or pack rewards.
If Noon of Violet doesn’t appear, Hatred and Despair is a good alternative, although it has fewer Sinking gifts available.
Keep in mind that Dregs of the Manor can appear in Normal Mode, but its Sinking gift is exclusive to Hard Mode.


15+ Poise
E.G.O Gift reference images
Poise also has plenty of options, although most of its gifts are locked behind Hard Mode.
The Crawling Abyss Theme Pack can appear in Normal Mode, but its Poise gift is exclusive to Hard Mode.


15+ Charge
E.G.O Gift reference images
Charge is a strong option for this achievement.
Murder on the WARP Express provides plenty of Charge E.G.O Gifts on the later floors, making it a great Theme Pack to look out for.


10+ Slash / Pierce / Blunt
These achievements require you to collect at least 10 E.G.O Gifts of each damage type.
Slash
Slash continues to be the easiest damage type for this achievement. It has plenty of available gifts, and Timekilling Time (TCTB) is a big help when collecting them.


Pierce
Pierce is not too difficult either. Make sure to look out for Full-Stopped by a Bullet, as it provides useful options for this achievement.


Blunt
Blunt is also manageable. Nocturnal Sweeping is the main Theme Pack you should look out for when collecting these gifts.


Tier IV Gift Overview
The highest Tier IV Gift requirements can no longer be completed in Normal Mode, so I recommend doing all of these achievements in Hard Mode.
You will need to complete:
- Clear with 20+ Tier IV Gifts.
- Clear with 10+ Fusion-only Tier IV Gifts.
- Clear with 8+ Theme Pack Exclusive Fusion Gifts.
For these achievements, I strongly recommend using Graces that improve your E.G.O Gift collection and fusion chances. Upgrading them with Starlight makes a big difference.
Recommended Graces
Chance Comet++
This Grace gives you three guaranteed Tier IV Gifts at different points during a run. It also provides bonus gifts when you perform fusions.
Moon Star-shop++
This Grace gives you a base 25% chance of finding a Super Shop.
Super Shops are especially useful because they provide fusion bonuses, allowing you to create Tier IV Gifts using fewer materials. I consider this one of the best Graces for these achievements.
Binary Star-shop++
Another excellent option. It allows you to purchase more gifts per shop, earn more Cost from fights, and increases your chances of randomly finding Tier IV Gifts in shops.
Perfected Possibility++
This Grace starts you with three Tier III Gifts, giving you a useful head start toward your fusion requirements.
Getting as Many Tier IV Gifts as Possible
If you are using E.G.O Gift search at the beginning of your run, I recommend starting with:
- Nagel und Hammer Scripters.
- Squalidity.
Use these gifts to create Wholeness.
Next, take The Unloving and Automated Factory on Floors 1 and 2. These packs can provide Haunted Shoes and Frozen Cries, which you need to create Hoarfrost Footprint.
Normally, you would only be able to choose one of these early Theme Packs, so getting both gives you two relatively easy Tier IV Gifts.
From Floor 3 onwards, prioritize any Theme Pack that offers a Tier IV Gift as a reward.
You can also follow the fusion recommendations in the next section, but for this particular achievement, the main goal is simply to collect as many Tier IV Gifts as possible.
You don’t need to worry too much about which Tier IV Gift you create. Just collect two Tier III Gifts and one Tier II Gift, fuse them, and take whatever result you get.
Fusion-only Tier IV Gifts are a bonus, but they shouldn’t be your main priority here.
Don’t rush your fusions. Even if you already have all the required ingredients, it can be better to hold onto them until later floors. Keeping ingredients in your inventory prevents those gifts from appearing in shops or other fusion results, which can make your shop rerolls more effective.
Outside of ingredients needed for specific fusions, I recommend purchasing only Tier III and Tier IV Gifts from shops.
You will naturally collect enough lower-tier gifts through random encounters, events, and rewards to use as fusion materials.
Most Tier I Gifts can simply be sold for extra Cost because they don’t directly contribute toward Tier IV fusions. Super Shops are the exception.
I also recommend taking difficult encounters and Abnormality fights whenever possible. They may make your run longer, but receiving both Cost and a free E.G.O Gift is much better than getting only one reward.


Best Theme Packs for Tier IV Gifts
There are a few Theme Packs worth prioritizing when working toward these achievements.
Remember that guaranteed Tier IV rewards should always take priority over entering a pack simply because it has good fusion opportunities.
To Claim Their Bones
This is an excellent Theme Pack with several Tier IV fusion opportunities.
Timekilling Time / WARP Express
Both packs offer flexible fusion options for Tier IV Gifts. They also provide several fusion ingredients through pack rewards.
If you don’t have any better options available, these are good packs to enter and search for the ingredients you need.
Railway Theme Packs
Railway Theme Packs often provide Tier IV Gifts through rewards or shop purchases.
I particularly recommend Line 5, as it contains multiple events that can potentially reward you with Tier IV Gifts.
There are also two events that can provide Tier IV Gifts as rewards. Make sure to watch for these events and select the correct options whenever they appear.
Next, I’ll cover the fusion-related achievements, including the general 10+ Tier IV Fusion requirement and the 8+ Theme Pack Exclusive Fusion requirement.
Tier IV Fusions + Theme Pack Fusions
Apart from the updated reference images, these achievements work almost exactly the same way as they did in the previous Mirror Dungeon.
The following tips will help you complete both achievements during the same run.


General Tips
1. Prioritize Early Theme Packs
Focus on early Theme Packs first.
During a Floor 10 run, you will have six opportunities to encounter the packs available from Floor 5 onwards. Because of this, it is more important to select the useful early packs that contribute toward your total fusion requirements.
2. Make Use of BokGak Packs
BokGak packs become especially useful for these achievements.
If you miss a fusion ingredient in the normal version of a Theme Pack, you may still have a chance to obtain it through its BokGak version later.
This is particularly useful for TCTB and TKT.
3. Hold Onto Extra E.G.O Gifts
Keeping extra E.G.O Gifts in your inventory is a useful way to improve your chances of finding the gifts you need.
Gifts you already own will not appear in shops, making Theme Pack-exclusive gifts more likely to show up.
Also remember that gifts are counted when you finish the run, not when you first obtain them. You don’t have to perform a fusion immediately just because you have all the ingredients.
Sometimes holding onto those ingredients is the better option.
4. Use Missing Gifts to Your Advantage
The same principle applies to fusion results.
For example, if you own every Tier II Charge E.G.O Gift except one, fusing another Tier II Charge Gift guarantees that you will receive the missing one.
This is especially useful inside Theme Packs such as Timekilling Time and WARP Express, which offer plenty of gifts belonging to the same status.
You can use this mechanic to obtain several Theme Pack-exclusive gifts more reliably.
Technically, Theme Pack-exclusive fusions can also be lower-tier gifts. However, only two such gifts exist: Shadow Monster and Handheld Mirror.
I recommend focusing on Tier IV Gifts instead and trying to complete both fusion achievements together.
The Run

At the beginning of the run, I recommend using the E.G.O Gift search feature to select:
- Nagel und Hammer Scriptures.
- Broken Glasses.
- Harpoon Prosthetic Leg.
These gifts come from Theme Packs that only have one specific fusion gift.
Starting with them means you can skip those Theme Packs later while still getting the fusion value you need, since they can be combined with general E.G.O Gifts.
Next, follow this route:
Floor 1 and Floor 2 – The Unloving + Automated Factory
Take these two packs to collect Haunted Shoes and Frozen Cries.
Use them to create Hoarfrost Footprint, giving you another relatively easy fusion achievement.
Floor 3 – The Unconfronting
Choose The Unconfronting so you can collect Squalidity and complete the Wholeness fusion.
Floor 4 onwards – Search for Useful Theme Packs
From Floor 4 onwards, start using Theme Pack rerolls to find the Story Packs shown in the reference images above.
Prioritize packs that offer multiple fusion opportunities, as these will give you more chances to collect the gifts required for both achievements.
As you progress, make sure to purchase any useful status fusion ingredients, especially those that only require three items to complete.
When clearing Theme Packs, prioritize events and Abnormality or difficult fights whenever possible. These encounters can provide additional E.G.O Gifts, and every gift you hold prevents it from appearing in the shop again.
Since we are playing in Hard Mode, more Tier IV status fusions will be available. Keep an eye on the fusion options and collect any useful ingredients you find.
I also recommend limiting early shop rerolls to one or two per shop. This helps keep your Cost under control for the later floors.
Finally, if you run out of Theme Pack rerolls while selecting a floor, don’t hesitate to spend Starlight to search for one of the remaining useful packs.
I have also included some useful event choices for Timekilling Time (TKT) and WARP Express that are relevant to the fusion achievements.




Loadout Achievements
Like previous Mirror Dungeons, there are achievements for clearing Floor 5+ with teams containing at least five IDs belonging to specific Status archetypes.
These achievements can be combined with the 15+ Status E.G.O Gifts achievements covered earlier.
If you haven’t completed those yet, I recommend working on both requirements during the same run.
With good starting E.G.O Gifts and Shop Graces, completing two status-related achievements together isn’t too difficult, even with a Floor 5 run.
You can also randomly select IDs to complete two or even three Status ID achievements during one run.
However, since we also need to clear the dungeon using specific factions, I recommend focusing on those faction requirements instead. This way, you can naturally complete several Status team achievements at the same time.
Faction Loadout Requirements
Some of the remaining loadout achievements have very specific ID requirements, with little room for alternative choices.
You will need to clear the dungeon at Floor 5+ using the following teams:
- 2 Thumb IDs (out of 4 total).
- 5 Sisyphe IDs (out of the currently available 7, with more likely to be added as the season progresses).
- 6 Office/Workshop IDs.
The Office/Workshop requirement is a little confusing. I will need to do additional testing to confirm exactly which IDs count, but based on the current wording, these are the possible options:
| Faction | Available IDs |
|---|---|
| Rosespanner Workshop | 3 |
| Dawn Office | 3 (Walpurgisnacht-locked) |
| Fullstop Office | 2 (Walpurgisnacht-locked) |
| Firefist Office | 1 |
| Fanghunt Office | 1 |
| Hook Office | 1 (Walpurgisnacht-locked) |
| Jeong’s Office | 1 (Walpurgisnacht-locked) |
| Molar Office/Workshop | 4 |
| Multicrack Office | 2 |
| Wedge Office (upcoming) | 3 (Walpurgisnacht-locked) |
Theme Pack-Specific Loadout Achievements
These achievements require you to complete certain Theme Packs with specific groups of IDs in your primary loadout.
The wording can be a little confusing, so there is one important thing to understand:
You must select the required IDs within your first seven Sinners before starting the fight.
They don’t have to be the only IDs in your team, and it is perfectly fine if some of them die during the boss encounter.
Here are the requirements:
| Required IDs | Theme Pack |
|---|---|
| All 3 Le Noir (including Don) | Readvent of Gluttony |
| All 3 Le Rouge (including Sinclair) | Creed of Preservation |
| Chef Ryoshu + Chef Gregor | Hell’s Chicken |
| All 4 Molar Office | S.E.A |
| All 3 Pequod (including Ishmael) | Crawling Abyss, Evil Defining, SEA CR (Extreme Pack) |
| All 6 Kurokumo (including Gregor) | Yield My Flesh BokGak |
| 6 out of 7 Blade Lineage (including Meursault) | Full-Stopped, Yield My Flesh BokGak, Mnestic Experience |
| 7 out of 11 H Corp (including Hong Lu + Ishmael) | Nocturnal Sweeping, Four Houses and Greed, Surrendered Witnessing, Spring Cultivation |
For the H Corp requirement, the achievement description does not specify BokGak for Nocturnal Sweeping. I will update this section after confirming whether the BokGak version also works or if you must complete the normal Theme Pack.
Important Warnings
- Required IDs must be in your active team, not just your backup units.
- These IDs can die during the encounter. Their deaths will not invalidate the requirement.
- You must complete all Theme Packs listed for a particular achievement within one run.
These are fairly specific requirements, so you can complete them at your own pace.
However, if you have a high-level account or are comfortable managing different IDs, I have also put together a route that overlaps as many requirements as possible and aims to complete everything in just three runs.
This approach requires a lot of ID swapping and access to specific characters.
If you are worried about leveling enough IDs for Hard Mode, don’t feel pressured to complete everything in three runs. Many of these achievements can be separated into additional runs without any problem.
On the other hand, if you already have a few strong IDs available, you can use tools such as Dante’s Morositas ability to help carry weaker characters through encounters.
This means you may not need to fully level every required ID before attempting these achievements.
Run 1: Sisyphe Office
Path: Chefs > Molar > Kurokumo > Noir > Rouge
Ends With: Office / Sisyphe / Bleed / Tremor / Charge
Starting Loadout:

Notes:
- Faust is only used as a filler Office ID here.
- I chose Multicrack as an always-extractable Charge unit, but Dawn Office will also work.
- This run specifically uses Hook Hong Lu. I usually avoid including Walpurgis Night IDs in guides, but since this is a highly optimized route and Hook Hong Lu is a 2-star ID, I decided to include him.
Floor 1: Any Floor
No specific requirements for this floor.
Floor 2: Hell’s Chicken
– Bring Gregor and Ryoshu to the boss fight.
Floor 3: S.E.A
- Swap Ryoshu and Gregor to Kurokumo IDs.
- Bring the Molar Office IDs to the boss fight.
Floor 4: To Claim Their Bones BokGak
- Swap Ishmael to Kurokumo.
- Swap Sinclair to Le Rouge.
- Bring all Kurokumo IDs to the boss fight.
Floor 5: Creed of Preservation
- Swap Ryoshu and Hong Lu to Le Noir.
- Swap Gregor to Dawn Office or Rosespanner.
- Bring Don, Ryoshu, and Hong Lu to the boss fight.
Floor 6: Readvent of Gluttony
- Swap Ishmael and Heathcliff to Le Rouge.
- Swap Hong Lu to Hook Office. We only need five Sisyphe IDs by the end of the run, and Hong Lu has already served his purpose.
Boss Requirements:
- Ishmael
- Sinclair
- Heathcliff
Run 2: Pequod Career Loop
Path: Pequod > H Corp > Pequod
Status Keywords: Thumb / Burn / Rupture / Sinking / Poise

Starting Loadout:
Notes:
- This run requires Extreme Mode, so make sure to collect the Theme Pack Reroll Starlight Blessings.
- Pack Search is unavailable in Extreme Mode.
- This route ends on Floor 12, but I recommend continuing to Floor 15 if you also want to complete additional achievements, especially if you plan to skip adversities.
- If you intend to do this, consider avoiding Lunar Memory because it is required for an Extreme Mode achievement.
Floor 3: Crawling Abyss
– Bring the Pequod crew to the boss fight.
Floor 4: Evil Defining
– Bring the Pequod crew to the boss fight.
Floors 5–8: Status Theme Packs
You can complete these packs in any order:
- Nocturnal Sweeping
- Four Houses and Greed
- Surrendered Witnessing
- Spring Cultivation
Required Changes:
– Swap Ishmael to Heirarch Candidate.
Boss Requirements:
- Hong Lu
- Ishmael
- The other five Heishou IDs
Floors 9–10: Railway Theme Packs
Choose any of the following packs:
- Line 3
- Line 4
- Line 5 Railway Packs
I recommend taking these packs because they will prevent them from appearing in the Extreme Mode floors.
During these floors, we also need to make a few more ID changes:
- Swap Ishmael back to Pequod Captain.
- Swap Faust to Index.
- Swap Ryoshu to House of Spiders.
Extreme Mode
Unless you are attempting a full clear to combine this run with another achievement, you do not need to take any adversities.
Floor 11: S.E.A C.R
This pack may or may not appear. Ideally, with all pack options unlocked and the Starlight rerolls available, you should eventually see it.
If it does not appear, try again on the next floor.
Boss Requirements:
– Bring the Pequod crew to the boss fight.
Floor 12: Any Floor
Required Changes:
- Swap Yi Sang to Index Nursefather.
- Swap Heathcliff to Sunshower.
There are no specific ID requirements for this boss. Once you defeat it, you can end the dungeon.
Run 3: Cleanup
This is a standard Blade Lineage run without any complicated tricks. The previous two runs are highly optimized, so this one is mainly for cleaning up the remaining achievements.
Three runs are mandatory because Kurokumo and Blade Lineage are mutually exclusive. Both require To Claim Their Bones BokGak, and Blade Lineage also requires too many theme packs to fit comfortably into the other runs.
Required Floors:
- Floor 3: Full-stopped by a Bullet
- Floor 4: To Claim Their Bones BokGak
- Floor 5: Mnestic Experience
Just make sure you select the correct theme packs and bring the full Blade Lineage team. This should be a fairly easy run.
Shop Achievements
There are three main categories of Shop achievements. We already encountered around half of these in the previous dungeon.
All of the following achievements require clearing the dungeon on Floor 5 or higher.
Shop Achievement Requirements
- Refresh the shop a certain number of times (up to 50 refreshes).
- Purchase a certain number of EGO Gifts from the shop (up to 50 gifts).
- Win while holding a certain number of enhanced EGO Gifts (up to 20 gifts).
- Win while having a certain amount of Cost (up to 5,000).
Additional Shop Achievements
- Spend 3,000 Cost on EGO Gifts during a single shop visit.
- Sell EGO Gifts worth 5,000 Cost throughout a run.
- Clear Floor 10 or higher without refreshing the shop’s Gift selection.
- Trigger the Rebate Token three times in one run.
Most of the purchasing and fusing achievements can be completed naturally while working on other runs. However, I recommend tackling some of these separately to make the process easier.
Shop Megarun
This run can complete the following achievements:
- Purchase 50+ Gifts from the Shop.
- Enhance 20+ Gifts.
- Trigger Rebate.
- Sell 5,000 Cost worth of Gifts in Shops.
- Spend 3,000 Cost on Gifts in a Single Shop.
- Finish with 5,000+ Cost.
- Reach Floor 10 without refreshing the shop.
Recommended Strategy
I recommend doing this as a Floor 10 run. This means we need to purchase around five gifts per shop on average.
Super Shops will also appear as we purchase gifts, giving us additional opportunities to buy more items.
Important: Do NOT reroll any shop during this run.
Always purchase at least five gifts per shop, but prioritize low-tier EGO Gifts. We want to save as many high-tier gifts as possible for the final shop.
Make sure to include the Binary Star Shop and/or Star of the Beginning Graces. Their bonus shop EGO Gift selection boons are important for making this run consistent.
Trying to complete all these achievements simultaneously while avoiding useful fusions and reaching Floor 10 without rerolls is surprisingly difficult based on my testing.
I recommend bringing a strong team and spending some Starlight on different Grace powerups. You can also Gift Search for Sharp Needle and Thread to make some later fights easier.
Enhance 20 EGO Gifts
Since we will be purchasing a large number of gifts throughout this run, completing the enhancement achievement should be relatively easy.
You only need to enhance each gift once for it to count toward the achievement.
Trigger Rebate Token 3 Times
The Rebate Token is a keywordless EGO Gift that gives you a 20% chance to refund the Cost spent on enhancing a gift.
I recommend selecting Rebate Token as your starting gift to guarantee that it appears during the run.
You need to trigger its 20% refund chance three times. On average, you should expect to enhance around 15 gifts to unlock this achievement.
Reach Floor 10 Without Refreshing the Shop
Continue through the dungeon until you reach Floor 10.
It is VERY important to have your Super Shop chance at 100% after the shop.
Once you defeat the Floor 10 boss, continue into Extreme Mode. However, we only need access to the shop, so you can leave before fighting the next boss.
You must take the adversity that doubles all shop costs.
Spend 3,000 Cost in a Single Shop
Head into the Floor 11 Super Shop. Hopefully, it will have plenty of high-tier EGO Gifts available at their increased prices.
Purchase gifts until you have spent at least 3,000 Cost in that single shop visit.
This should unlock the achievement.
This was easily the most frustrating achievement during my testing and added a couple of extra days to the process.
Sell 5,000 Cost Worth of EGO Gifts
After completing the previous achievement, start selling your EGO Gifts until you have earned an additional 5,000 Cost from selling.
You can sell gifts throughout the run, but I find it easier to keep track of everything by selling them all at once.
Remember that you still need to hold 20 enhanced EGO Gifts when completing the run.
Do not accidentally sell too many enhanced gifts!
I recommend keeping your lowest-tier enhanced gifts and selling higher-tier ones instead, since they provide more Cost.
Additional Challenge: Avoid Fusion Exclusive Gifts
If you want to optimize this run even further, you can also complete an additional combat achievement by avoiding Fusion Exclusive Gifts.
You are still allowed to fuse generic EGO Gifts, but the result must not be a fusion-exclusive gift.
For example:
- Fusing for Thrill is allowed.
- The two other Tier 4 combo Rupture Gifts are not allowed.
Refresh the Shop 50+ Times
If you are willing to spend some Starlight, you can complete this achievement in Normal Mode!
Refreshing the shop 10 times per shop might sound expensive, but Star of the Beginning++ and Moon Star-Shop++ provide four free refreshes.
Here is how I recommend doing it:
- Use your two normal free refreshes.
- Purchase six additional refreshes.
- Use your two free keyword refreshes.
This means you only need to spend 495 Cost per shop.
That is not too unreasonable, especially if you have other Cost-related Graces to help you.
You can also sell unwanted EGO Gifts if you need some extra Cost.
However, I still recommend doing this in Hard Mode for a little more flexibility.
With the Graces mentioned above, you only need to spend 45 Cost per shop when going to Floor 10.
That works out to five refreshes per shop on average, with four of them being free.
Combat Achievements (Status)
Unless stated otherwise, these achievements are tracked per combat.
Once you meet the required conditions during a fight, the achievement unlocks immediately. You do NOT need to claim the rewards or finish the entire dungeon run.
If you do not want to complete a run, you can also spend a lot of Starlight on helpful Graces and starting gifts, unlock the achievement, and then abandon the run to get your Starlight refunded.
Because of this, I will recommend specific starting gifts in several sections to make these achievements easier.
Some familiar Status Potency achievements have returned from the previous dungeon, along with a few interesting new ones.
Status Potency Achievements
You may unlock several of these naturally if you have not yet completed the status team or EGO Gift achievements.
For these achievements, I recommend collecting as many EGO Gifts related to the required status as possible. I will also point out the most useful ones for each status.
Some statuses deal a lot of damage to enemies. Do not be afraid to use defensive skills on your Sinners to keep enemies alive long enough to reach the required potency.
I recommend attempting these achievements against bosses with high Protection or invulnerability mechanics.
Good bosses for this include:
- So You Want to Get Beat, Hurtily
- My Form Empties
- Skin Prophet
- Shock Centipede
- Gasharpoon Ahab
My personal recommendations are Hurtily and My Form Empties.
In some cases, you can reroll theme packs to get these bosses as early as Floors 3 or 4, provided you already have enough EGO Gifts to attempt reaching 99 potency.
For example, Line 1 on Floor 4 guarantees a My Form Empties fight.
99 Burn Potency
Recommended EGO Gifts:
- Fiery Down: Inflicts additional Burn Potency and doubles Burn Potency when it goes above 20.
- Dust to Dust: Provides additional Burn Count to help get things started at the beginning of combat.
Important: Avoid Glimpse of Flames when attempting this achievement. It can kill most enemies before you have enough time to reach 99 Burn Potency.
99 Bleed Potency
Recommended EGO Gifts:
- Wound Cleric: Inflicts additional Bleed Potency.
- Smoke and Wires: Doubles inflicted Bleed.
- Red-stained Gossypium: Starts combat with 15 Bleed Count.
Additional Tip: If you have access to it, Sanguine Desire Rodion EGO is also excellent for maintaining Bleed Count.
99 Tremor Potency
Recommended EGO Gifts:
- Oscillating Bracelet: Inflicts Tremor on hit.
- Nixie Divergence: Provides helpful starting Tremor Potency and Count.
- Downpour: Helps increase Tremor Potency over time.
Tremor does not have particularly strong EGO Gifts for applying Potency, so bringing IDs that can consistently inflict Tremor is especially important.
99 Rupture Potency
Recommended EGO Gifts:
- Talisman Bundle: When enhanced, it can make every hit apply Rupture.
- Standard-duty Battery: Applies Rupture on hit.
- Thunderbranch: Helps inflict additional Rupture Count.
Additional Tip: Thrill is useful for maintaining Rupture Count, but it also deals an enormous amount of damage.
I only recommend taking it when fighting one of the invulnerable bosses mentioned above. Otherwise, enemies will die too quickly before you can reach 99 Potency.
99 Sinking Potency
Recommended EGO Gifts:
- Thorny Path: Provides additional Sinking Potency and Count.
- Midwinter Nightmare: Applies Sinking on all hits.
If you are struggling with this achievement, try attempting it against a boss that has Sanity.
This helps because Sinking will not also deal massive damage with every hit.
Hurtily is another excellent target for this achievement.
99 Poise Potency
Recommended EGO Gifts:
- Stone Tomb: Increases Potency gained from skills by 1.5x.
- Nebulizer: Provides starting Poise Potency and Count.
- Four-leaf Clover: Helps maintain Poise Count and Potency.
- Endorphin Kit: Provides additional Poise generation from skills.
Important: Avoid Angel’s Cut because it consumes Poise Potency to provide Poise Count.
10 Charge Potency
Important distinction
This achievement requires Charge Potency, NOT Charge Count.
EGO Gifts are not particularly useful for this achievement. Instead, you need to use a Charge ID with a passive that allows it to gain Charge Potency.
Fortunately, there are more IDs with this mechanic available nowadays. Unlike the previous dungeon, Unique Charge also counts now, but you still need Potency rather than Count.
My recommendation is to choose one suitable ID and fight Hurtily as a solo Sinner.
Since there are only a few enemies, you should be able to survive the early turns without much trouble.
With a few Charge-generating EGO Gifts, you can reach 10+ Charge Potency while playing through the rest of the fight normally.
Combat Achievements (Continued)
Clear Floor 10+ Without Any Fusion Exclusive Gifts
This achievement is straightforward. You simply need to clear Floor 10 or higher without creating any special Fusion Exclusive Gifts.
You CAN still fuse generic EGO Gifts if you want.
If you followed the Shop Megarun strategy from the previous section, there is a good chance you have already unlocked this achievement.
I am not entirely sure why this achievement is listed under the Combat category instead of the Collection category, but the requirement itself is simple.
Perform 5 Tremor Amplitude Conversions in One Turn
There are currently 8 different Tremor Amplitude Conversions that can be triggered on enemies. Some are easier to access than others, so below is a list of all the IDs and EGOs that can currently trigger these conversions.
Tremor Amplitude Conversion IDs
Chain
- T Corp Don S3: Requires her to be faster than the enemy.
- T Corp Outis S2: Only works if the enemy does not already have a Conversion.
Conservation
– Le Noir Don S3
Decay
- Oufi Heathcliff S3
- Jeong’s Office Ishmael S3
Everlasting
– Everlasting Faust EGO: Any tier.
Fracture
– Binds Outis EGO: Any tier.
Hemorrhage
- Contempt Awe Ryoshu S3
- Night Awls Gregor S3
Reverb
- Yurodivy Hong Lu S3
- Cavernous Wailing Hong Lu EGO: Tier III.
Scorch
- Thumb Meursault / Sinclair / Heathcliff / Rodion S3
- Dawn Faust / Gregor S3
Recommended Strategy
One of the easiest ways to unlock this achievement is to enter a boss fight with only four or five Sinners deployed.
I recommend using the following team:
- T Corp Outis (with Binds EGO)
- Oufi Heathcliff
- Thumb Meursault
- Any Hong Lu with Cavernous Wailing
Since Outis’s Chain conversion depends on turn order and speed, I recommend bringing one additional ID as a backup.
You can use T Corp Don to guarantee Chain conversion or bring another ID from the list above that does not overlap with your existing conversions.
Spend a couple of turns using lower-level skills to prepare your Skill 3s. You should also build an additional skill slot for Outis so she can use both S2 and her EGO if needed.
Once everything is ready:
- Use Binds EGO with Outis.
- Use Cavernous Wailing with Hong Lu.
- Use the remaining three Skill 3s.
- Make sure all five skills target the same part of the boss.
This should trigger five different Tremor Amplitude Conversions in one turn and unlock the achievement.
Use Assist Defense Exclusive Skills 5+ Times in One Battle
This achievement is a little unusual because it seems to require skills that are specifically exclusive to Assist Defense.
When checking an ID, look for the description that explicitly says “Exclusive Skill for Assist Defense”.
This distinction is important. I tested this with Mao Faust and did not unlock the achievement, even after setting up Assist Defense five times.
I believe the problem is that some of the activations counted as the Ascendant Heishou skill instead of the Swiftfeet Protection defense skill.
IDs with Assist Defense
The following IDs have Assist Defense, but they come with additional requirements that make them less reliable:
- Mao Faust: Not recommended because of the issue mentioned above.
- Ring Faust: Requires her to leave Iron Maiden form first. This is not particularly difficult once you know how.
- Lord Hong Lu: His description mentions that some effects may not trigger for Assist Defense checks, so I would avoid him.
- Le Rouge Sinclair: Similar to Lord Hong Lu, his skill can activate for other units and may not register correctly.
- Thumb Heathcliff: Assist Defense only activates for Thumb Rodion, and she must be in Overheat.
Recommended IDs
Fortunately, there are a few easier options that allow you to consistently use Assist Defense on any unit with a defense skill without worrying about the skill being overwritten.
However, these options are more restricted because they involve Season 9/10 and Walpurgis Night IDs.
- Ring Hong Lu
- Le Noir Hong Lu
- LCD Ishmael
- Dawn Office Gregor
Unfortunately, since this achievement can only be unlocked once, I could not test every single option.
If none of your available IDs work, Le Noir Hong Lu should be shardable for most of this dungeon’s lifespan.
You can also check rental teams for Le Noir Hong Lu (he is available in the rentals as of writing this guide) or look for another suitable Assist Defense ID.
Have 6 Sinners Reach 12+ Speed at Once
You might unlock this achievement naturally during another run, especially if you collect plenty of EGO Gifts.
However, I want to make this as consistent as possible by focusing on EGO Gifts that apply to most or all Sinners and have very few conditional requirements.
After doing some research, I found that building around the Cinq team is one of the easiest approaches.
There are only five Cinq IDs, so we need one additional Sinner to fill the final slot.

I recommend using either:
- Mao Faust
- Mao Ryoshu
Both provide useful buffs and Slash skills.
Either Cinq Don is fine, but I slightly prefer South Section 5 Director Don because of her Gloom skill.
Make sure to bring the Starlight Guidance+ Grace, as it increases maximum speed rolls by 3.
We will also need the following EGO Gifts at their respective upgrade tiers.
Alternative: Don’s Telepole EGO
If you are having trouble finding the Tier 4 Charge Gift, you can use Don’s Telepole EGO Overclock instead.
- Tier 4: Always provides 10 Charge to all allies.
- Tier 3: Requires a Heads hit, but it will still work.
This alternative allows you to unlock the achievement much earlier. I managed to do it on Floor 2 using this strategy, so it is not mandatory to wait until later floors.
Recommended Strategy
Once you have collected the required EGO Gifts, enter a battle against six or more enemies.
You need to clash with all of them.
If you do not have Charge Gloves, immediately use Don’s Telepole EGO.
With all the required buffs active, your Cinq IDs should roll between 11–18 Speed, even before considering their individual self-buffs.
Your Mao ID should also roll between 12–18 Speed with Strider.
If everything is set up correctly, all six Sinners should reach the required speed.
If you get unlucky with speed rolls, enemies use too many defensive skills, or you fail to get full clashes, simply reset the fight and try again.
Combat Achievements (Continued)
Have a Sinner Gain 1,000 Shield in One Turn
There are probably several ways to unlock this achievement, but honestly, this feels like it was MADE for Dieci Rodion.
This strategy works better with higher Uptie levels, but I was able to complete it even at Uptie 3.
The difference is that her Skill 3 discard provides 45% Shield at Uptie 3 compared to 60% at higher Uptie levels.
If you do not have her leveled up, you can run the dungeon in Normal Mode to bring her up to Level 65.
Also, if you have Dieci Yi Sang and Dieci Meursault available as Support IDs, Rodion can gain approximately 50% additional Shield per turn when everything is working efficiently.
Recommended Strategy
We need to go through several filler floors to replace Rodion’s skills with Skill 3s.
I recommend searching specifically for Dieci Rodion in Super Shops.
Alternatively, you can use the Spiderweb Entangled in Red EGO Gift with House of Spiders Ryoshu to kill your other allies. This removes them from the skill replacement pool.
Along the way, we also want to increase Rodion’s maximum HP as much as possible.
For this reason, I recommend spending Starlight on Level-up Graces.
If you come across a theme pack with Piece of Relationship, make sure to pick it up.
Floor 4
Use the Pack Search function to select Railway Line 2.
Hopefully, the Bridle EGO Gift will be available as a reward. I also recommend rerolling the shop heavily to try and find it.
Upgrading Bridle twice increases HP by 25%.
This means Rodion’s Skill 3 discards will provide 25% more Shield, making the achievement much easier.
Floor 5
Enter a Chain Battle so we can gain additional skill slots with Rodion as our solo Sinner.
Ideally, she should have only Skill 3s available at this point.
You will need to balance clashing and guarding to keep her alive. However, once you reach the higher turn counts, she should be able to generate more than 1,000 Shield through both.
During my testing, I reached approximately 1.3k Shield on Turn 9.
Keep in mind that I was only using Uptie 3 Rodion and had missed Bridle, so there is plenty of room for improvement with this strategy.
Consume 100 Total Charge Count in One Turn
This achievement is mostly about managing your Charge Count and making sure you do not waste it too early.
I recommend collecting the following EGO Gifts:
- Lightning Rod
- Charge-type Gloves: Upgrade to Tier 2.
These should provide plenty of Charge generation.
You can also consider using Don’s Telepole EGO Corrosion, which provides +10 Charge Count to all allies.
Recommended Strategy
Enter a Chain Battle and let it continue for several turns.
Avoid using Skill 3s or other skills that consume Charge. Instead, focus on generating Charge and increasing your skill slots.
Once each Sinner has enough Charge Count and additional skill slots, reaching 100 total Charge Count should be relatively easy.
Important: Based on my testing, Unique Charge does not seem to count toward this achievement. You will need to use regular Charge IDs.
Additional Tips
Be careful when selecting Charge EGO Gifts.
Some gifts consume Charge Count, and picking them up can completely ruin your setup.
A few EGOs can also be useful for this achievement:
- Heathcliff’s Move-in Reg: Consumes all Charge Count.
- Outis’s Dimension Shredder: Consumes up to 40 Charge Count.
- Don’s Electric Screaming: Can consume up to 20 Charge Count.
Make sure you manage your Charge carefully so you do not accidentally spend too much before reaching the required amount.
Suppress My Form Empties Using Karma
This achievement is actually pretty funny.
My Form Empties is usually a fairly easy Abnormality in the Mirror Dungeon because the huge amount of stacking Status effects can bypass its Protection.
This often allows you to focus on the main boss and kill it without paying much attention to the other enemies.
However, for this achievement, we need to do the opposite.
We must let the fight continue much longer than usual because we need My Form Empties to apply more than 432 Karma through its skills to kill all four enemies.
Recommended Strategy
Ideally, we want to avoid bringing overly powerful IDs or EGO Gifts that will kill the Abnormality too quickly.
Even with its 10 Protection, we can still accidentally deal too much damage while trying to build Karma.
There are two ways to find this fight:
- Line 1 Railway Packs: My Form Empties is guaranteed to appear here.
- Dregs of the Manor: You can repeatedly reset Floor 1 until the event appears.
Personally, I recommend the second option.
You are already strong enough to survive the fight without EGO Gifts, and it saves a lot of time compared to progressing all the way to Floor 5 just to attempt the Line 1 fight.
If you decide to go through Line 1 instead, try to select HP-up trials so the enemies can survive longer.
I also recommend selling most or all of your Status EGO Gifts in the shop beforehand. This will make it easier to control your damage during the fight.
How to Build Karma
During the fight, let My Form Empties attack its own allies.
Specifically, focus on clashing against these skills:
- Compulsory Offering
- Sluggard Waker
Keep winning against its summons, and they should gradually accumulate Karma.
For your remaining Sinners, focus your attacks on the Buddha Murti part of My Form Empties (the ribcage icon).
Every time you break this part, it applies an additional 30 Karma to one of the summons.
Prajñāpāramitā
Every few turns, My Form Empties will use Prajñāpāramitā three times against the target with the highest Karma.
This applies an additional 150 Karma in total.
If one of its summons is targeted, do NOT interfere.
Let all three attacks go through so the summon can receive the full Karma.
Keep repeating this process until the summons accumulate enough Karma to unlock the achievement.
Dealing 25,000 Damage in One Skill
Well, these achievements keep getting more and more intense.
As usual, massive damage caused by EGO Gift effects does NOT count toward this achievement.
This means Glimpse of Flames and Thrill, the Tier 4 Burn and Rupture Gifts, cannot unlock it by themselves.
The damage must be directly associated with a skill.
At this point, even Sinking Deluge is no longer enough to get the job done.
Method 1: High-Damage EGO
The normal method of reaching 25,000 damage with a single skill is extremely difficult.
High Attack Weight EGOs have trouble finding normal enemies with enough HP to survive the damage, even when using multiple HP-up Mounting Trials.
For a consistent attempt, I usually need to enter Extreme Mode and take the adversity that gives all enemies 3,000 Shield.
There is another problem with this strategy.
If your skill has multiple coins, later coins will not trigger if the enemies die too early.
We could try focusing all the damage on bosses with invulnerability mechanics, such as Skin Prophet’s candles.
However, in my experience, it is more reliable to hit seven enemies with an EGO skill and hope they survive long enough, especially when using the Shield adversity.
Recommended Setup
The good news is that IDs and EGOs with three Status keywords are becoming much more common.
If we collect the Tier 4 EGO Shard Gifts for those keywords, our EGOs can become exceptionally powerful.
Getting the Roulette Wheel EGO Gift during the run can make things even better.
If you are using this method:
- Collect as many damage-boosting EGO Gifts as possible.
- Enter Extreme Mode.
- Take the Shield adversity.
- Find a fight with at least seven enemies.
- Use a powerful EGO skill and hope the enemies survive long enough for all coins to connect.
Good luck!
Method 2: House of Spiders Ryoshu Solo
If you have the full House of Spiders team available, I think a Ryoshu solo run is probably the easiest way to unlock this achievement.
Try searching for the Spider Thread EGO Gift.
Her seasonal EGO is excellent for this strategy because it has three Status keywords.
She also receives a TON of consistent buffs when the other House of Spiders members are dead.
On top of that, Ryoshu is strong enough to handle the harder floors without too much trouble.
I recommend trying this method if you have access to the full team.
Method 3: Time Moratorium
Time Moratorium is another way to reach 25,000 damage, and it may actually be more consistent than the EGO method.
However, it requires a much more specific setup.
Personally, I prefer the EGO method, but Time Moratorium is still a very viable alternative.
Unlike Sinking Deluge, this debuff can help us reach the required damage.
How Time Moratorium Works
Time Moratorium absorbs all damage dealt to an enemy and then releases that damage with a multiplier.
If the debuff expires naturally, the resulting damage is not connected to a skill.
However, if you apply a second instance of Time Moratorium using a skill, the first instance will immediately burst.
The important part is that the multiplied damage from this burst counts as damage dealt by the skill that applied the second instance.
This means you do not need to deal 25,000 damage in a single attack.
Instead, you can spend an entire round (or even longer) dealing damage to build up Time Moratorium, then trigger its damage all at once with another skill.
The resulting damage is Sloth Damage, so make sure you:
- Fight a boss that is Fatal to Sloth Damage.
- Alternatively, have Lunar Memory fused.
IDs That Apply Time Moratorium
This debuff can be applied by the following T Corp IDs:
- Rodion
- Don Quixote
- Outis
If you can time the debuff so that the enemy receives it while staggered, all attacks will deal Fatal damage.
This is an excellent opportunity to build up massive amounts of damage, especially when combined with EGO Gifts that increase raw damage.
Extreme Mode Overview
The Extreme Mode achievements are mostly self-explanatory, but the game mode itself can be quite challenging.
If you are struggling to complete the dungeon, I recommend building around multi-Status teams.
This gives you access to a wider variety of EGO Gifts that improve your scaling and damage. It also helps you keep up with increasingly difficult enemies as you progress through the floors.
Extreme Mode Guide
For a more detailed explanation of Extreme Mode, some members of the Project Moon Community Discord have put together a separate guide.
You can find it here:
Extreme Mode Guide
It goes into MUCH more detail about strategies than I can reasonably cover here, so I recommend checking it out if the Extreme Mode floors are giving you trouble.
Extreme Mode Adversity Achievements
There are achievements for taking specific adversities, but honestly, these are not something you need to focus on separately.
The main achievement requires you to finish Floor 15 with an Adversity Score of 50.
This means you need to take almost every burden on every floor.
You technically have 10 points of flexibility, so you can avoid some of the worst adversities if necessary.
However, I personally would not risk miscounting or forgetting which adversities I have already taken.
Complete Floor 15 Without Lunar Memory
There is another achievement that requires you to complete Floor 15 without obtaining Lunar Memory.
Important: You cannot pick up Lunar Memory at any point during the run, even if you sell it afterward.
I recommend doing this in a separate run with fewer or no adversities.
Enemies become extremely tanky and difficult during a high-Adversity run, and not having Lunar Memory makes things even harder.
Unlock 10 Extreme Mode Theme Packs
There is also an achievement for unlocking 10 Extreme Mode Theme Packs.
I recommend completing these unlocks on a run with low adversity to make the process easier.
